Finding what feels good: a story from the RPG Writer’s Workshop

Normally in November I’d be giving NaNoWriMo another go, but I didn’t feel like the novel that I’m currently working on would benefit from the sort of frenzied rush towards word production that NaNo tends to spark in me. So instead I took the opportunity to sign up for the RPG Writer’s Workshop instead. I’ve … Continue reading Finding what feels good: a story from the RPG Writer’s Workshop

Icewind Dale endgame: looking at villainous motivations

*** SPOILERS AHOY! *** We’re going to be looking at the different motivations behind the main villains of Icewind Dale: Rime of the Frostmaiden. DO NOT READ THIS IF YOU ARE GOING TO BE A PLAYER IN A CAMPAIGN! Oh, the weather outside is frightful... Ok. Now that the warning is out of the way … Continue reading Icewind Dale endgame: looking at villainous motivations

Travel times in Ten-Towns

A quick reference table to see how long it takes to get from one town to any other within Ten-Towns, to stop you having to flip through the book to figure out how long your adventurers need to spend on the road. Travel Time (hours)BremenBryn ShanderCaer-DinevalCaer-KonigDougan's HoleEasthavenGood MeadLonelywoodTargosTermalaineBremen-4.5151714.51210.58.52.56.5Bryn Shander4.5-10.512.5107.56826Caer-Dineval1510.5-2129818.512.516.5Caer-Konig1712.52-14111020.514.518.5Dougan's Hole14.5101214-8.54181216Easthaven127.59118.5-4.515.59.513.5Good Mead10.5681044.5-14812Lonelywood8.5818.520.51815.514-62Targos2.5212.514.5129.586-4Termalaine6.5616.518.51613.51224- I've taken the decision … Continue reading Travel times in Ten-Towns